

That is another very common and needed texture present in PC games. Also, there's a link for a plugin that does normal maps. Here's the link to their plugin if your team woulsd be interested in taking a look at its' mechanics and possibly incorporating something similar into Affinity. If memory serves correctly all of their stuff is open source as well. GIMP, btw, has a DDS pluging that is independent of Nvidia or AMD.

Right now I'm using Affinity Photo for everything else but GIMP still for DDS. If you could support DDS natively it would be greatly appreciated. I know you support some PS plugins but from what I've found through searches on Goolge this program sdoesn't support the PS DDS plugin not to mention it's a Nvidia based plugin and I use AMD GPUs. But to be able to do texture editing and things of that sort for gaming graphic desings I need to be able to open, edit, and export DDS in their various compressions and formats.

I moved over from GIMP to this and was more than willing to pay the $$$ for the app because of the ease of use and light learning curve associated with the application and so, so many features when the aformentioned things are compared to GIMP (in its' defense it is free though). As far as 3D Luts and tonemapping go this program has it covered. I do heavy graphics design and texturing in PC games I play and most all of them use DDS file formats for the textures. I did a forum search and couldn't find any existing feature requests for this. I was wondering if I could propose support for DDS files.
